Your character is made up of the following attributes. As you level up, you will grow at different rates in each area, depending on your class strengths and weaknesses. You might gain utterly useless stats (e.g. ATT for magic users), as well.
Description of Attributes[]
Name | Abbv. | Description |
---|---|---|
Hit Points | HP | The amount of damage your character can take. Once this hits zero, your character dies and is teleported back to Shikaakwa. |
Skill Points | SP | Used when performing skills. The more you have, the more skills you can perform. |
Attack | ATT | The amount of physical damage done. |
Magic | MAG | The amount of magical damage done. |
Skill | SKL | Improves the chance of you hitting your enemy. Skill affects effect of all skills the same way as Luck does. |
Speed | SPD | Improves the chance of you hitting your enemy, improves your chance of blocking/resisting an enemy attack. |
Luck | LCK | Improves your chance of a critical hit. Luck affects effect of all skills the same way as Skill does. |
Defence | DEF | Your main defense against physical damage. |
Resistance | RES | Your main defense against magical damage. |
Attack Rate/Battle Timer | AR | The amount of time that needs to pass before your class can perform another action. Some skills and Level 200 Armors have an effect on this. |
Starting Attributes[]
Class | Season | HP | SP | ATT | MAG | SKL | SPD | LCK | DEF | RES | TIMER |
Charmer | Spring | 50 | 85 | 5 | 5 | 10 | 7 | 5 | 3 | 5 | 4.0s |
Evergreen Soldier | Spring | 75 | 45 | 7 | 2 | 8 | 5 | 5 | 6 | 2 | 4.1s |
Scout | Spring | 52 | 85 | 7 | 2 | 9 | 12 | 4 | 4 | 2 | 3.4s |
Shaman | Spring | 60 | 70 | 2 | 8 | 7 | 5 | 6 | 2 | 8 | 3.7s |
Desert Bandit | Summer | 60 | 70 | 6 | 1 | 9 | 8 | 6 | 5 | 3 | 4.3s |
Hypnotist | Summer | 55 | 80 | 2 | 7 | 10 | 5 | 5 | 5 | 5 | 3.9s |
Pathfinder | Summer | 60 | 70 | 6 | 2 | 7 | 10 | 5 | 5 | 3 | 3.7s |
Sun Witch | Summer | 52 | 85 | 1 | 9 | 9 | 6 | 5 | 2 | 8 | 4.8s |
Clown | Fall | 65 | 60 | 7 | 6 | 5 | 6 | 4 | 7 | 2 | 3.9s |
Harvest Soldier | Fall | 67 | 55 | 8 | 2 | 8 | 6 | 3 | 7 | 3 | 4.7s |
Savage | Fall | 62 | 65 | 8 | 2 | 7 | 9 | 4 | 5 | 3 | 3.4s |
Thaumaturgist | Fall | 62 | 65 | 2 | 8 | 6 | 5 | 7 | 4 | 6 | 5.0s |
Arctic Soldier | Winter | 80 | 40 | 9 | 2 | 6 | 2 | 5 | 8 | 2 | 5.2s |
Clairvoyant | Winter | 50 | 90 | 1 | 7 | 9 | 7 | 4 | 2 | 10 | 4.3s |
Medicine Man | Winter | 65 | 60 | 6 | 7 | 5 | 6 | 1 | 5 | 7 | 4.5s |
Snow Bandit | Winter | 57 | 70 | 6 | 2 | 9 | 9 | 4 | 5 | 4 | 4.1s |
Growth Rates[]
Note that these are only estimates based on community gathered data which can be found here
Class | HP | SP | ATT | MAG | SKL | SPD | LCK | DEF | RES |
Charmer | 49.5 | 8 | 45% | 45% | 55% | 75% | 50% | 25% | 40% |
Evergreen Soldier | 74.5 | 4 | 65% | 15% | 80% | 40% | 30% | 45% | 25% |
Scout | 51.5 | 8 | 50% | 10% | 65% | 95% | 30% | 30% | 25% |
Shaman | 59.5 | 6.5 | 15% | 55% | 90% | 30% | 20% | 20% | 75% |
Desert Bandit | 59.5 | 6.5 | 65% | 20% | 90% | 55% | 35% | 35% | 30% |
Hypnotist | 54.5 | 7.5 | 15% | 55% | 40% | 30% | 25% | 60% | 75% |
Pathfinder | 59.5 | 6.5 | 55% | 15% | 75% | 75% | 35% | 35% | 15% |
Sun Witch | 52 | 8 | 15% | 75% | 60% | 40% | 15% | 30% | 75% |
Clown | 64 | 5.5 | 65% | 65% | 55% | 50% | 25% | 40% | 40% |
Harvest Soldier | 66 | 5 | 70% | 25% | 50% | 45% | 30% | 50% | 30% |
Savage | 61.5 | 6 | 60% | 20% | 65% | 80% | 25% | 35% | 25% |
Thaumaturgist | 61.5 | 6 | 20% | 85% | 35% | 20% | 55% | 40% | 45% |
Arctic Soldier | 79.5 | 3.5 | 80% | 20% | 60% | 30% | 30% | 75% | 10% |
Clairvoyant | 49.5 | 8.5 | 5% | 70% | 50% | 35% | 35% | 15% | 85% |
Medicine Man | 65 | 5.5 | 60% | 70% | 45% | 30% | 5% | 30% | 60% |
Snow Bandit | 56.5 | 6.5 | 65% | 15% | 80% | 60% | 35% | 30% | 35% |