Sacred Seasons Wiki
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===Advantages =BEST CLASS EVER===
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===Advantages===
 
 
 
* Has high DEF and RES for good versatility against monsters
 
* Has high DEF and RES for good versatility against monsters
 
* Tied with Shaman as the fastest magic-using class
 
* Tied with Shaman as the fastest magic-using class

Revision as of 07:28, 24 February 2012

Hypnotist Attributes
File:Hypnotist
Type HP SP ATT MAG SKL SPD LCK DEF RES
Starting Attributes 55 80 2 7 10 5 5 5 5
Growth Rate Good Great Awful Good Poor Poor Poor Good Great
Battle Timer: Fast (3.9s)
Hypnotists are masters of time magic, and legend has it that the greatest hypnotists are capable of bending the very fabric of time-space itself. They prefer to indirectly impact the outcome of a battle, making their skills best used in the company of other magic users.
Skills
Skill Level Skill Cost Skill Description
Mesmer 1 5 Lower targets attack rate some.
Verbal Trigger 1 7 At the snap of your finger, boost your targets SKL by 3.
Body Relax 1 10 Take a moment to restore some health.
Meditation 2 12 Improve your targets MAG by 3.
Haste 3 20 Improve your targets attack rate some.
Echo Trance 5 15 A reverberating sound will increase your targets RES by 5.
Time Warp (all) 7 50 Increase entire groups attack rate.
Stasis Field (all) 10 35 Produce an invisible shield that will improves groups DEF by 5.
Meditation II 13 100 Improve your targets MAG by 10.
Mind Wash 17 30 Lower targets RES.
Echo Trance II 21 35 A reverberating sound will increase your targets RES by 8.
Body Relax II 26 100 Take a moment to restore more health.
Body Relax III 26 200 Take a moment to restore lots of health.
Haste II 31 50 Improve your targets attack rate more.
Mesmer II 37 75 Lower targets attack rate more.
Stasis Field II (all) 50 160 Produce an invisible shield that will improves groups DEF by 8.
Mesmer III 57 100 Lower targets attack rate a lot.
Verbal Trigger II 65 40 At the snap of your finger, boost your targets SKL by 10.
Time Warp II (all) 82 100 Increase entire groups attack rate by a lot.
Statis Field III (all) 91 450 Invisible shield improves groups DEF by 15
Statis Field IV (all) 150 1200 Invisible shield improves groups DEF by a lot.
Classes
Spring Summer Fall Winter
Charmer Desert Bandit Clown Arctic Soldier
Evergreen Soldier Hypnotist Harvest Soldier Clairvoyant
Scout Pathfinder Savage Medicine Man
Shaman Sun Witch Thaumaturgist Snow Bandit

Advantages

  • Has high DEF and RES for good versatility against monsters
  • Tied with Shaman as the fastest magic-using class
  • Good medium-strength heal spell
  • Excellent level 125 weapon
  • Can increase the party's battle speed and decrease the enemy's speed
  • Low cost ( 100 SP ) for a great increase in parties battle timer
  • Great group DEF buff
  • Good SP growth

Disadvantages

  • Lower damage than many other classes
  • Low HP growth
  • Low LCK
  • No Dmg skills